• September 26, 2025

Complete Legendary and Mythical Pokémon Guide: List, Locations, Catching Tips & Battle Rankings

So you want to know about all legendary and mythical Pokémon? Yeah, I get it. When I first started playing as a kid, tracking down Lugia in Pokémon Silver felt like finding buried treasure. These rare creatures have this magic – they're not just powerful battlers, they're the soul of the Pokémon world. But let's be real, keeping track of all 80+ legendaries and mythicals across nine generations? It's overwhelming. That's why I put together this master guide after spending literally hundreds of hours across main games, spin-offs, and events.

What's the difference anyway? Legendaries are those epic boss-like Pokémon usually tied to the game's story – think Rayquaza looming over Hoenn. Mythicals? Those are the super exclusive ones you mostly get through real-world events. Remember that frantic dash to GameStop for that Mew code? Ugh, I still have nightmares about parking. Anyway, this guide covers every single one, with hard details on where to find them, how to catch them, and what they actually do in battle. No fluff, just facts from someone who's wasted way too many Ultra Balls.

Complete List of All Legendary Pokémon By Generation

Let's break down every legendary Pokémon generation by generation. I've included their types, base stat totals, and the games where they appear. One thing I noticed – newer gens love giving legendaries alternate forms. Looking at you, Necrozma.

Generation Pokémon Type(s) Base Stat Total Key Games
Gen 1 Articuno, Zapdos, Moltres, Mewtwo Ice/Flying, Electric/Flying, Fire/Flying, Psychic 580 each, 680 (Mewtwo) Red/Blue/Yellow, FireRed/LeafGreen, Let's Go Pikachu/Eevee
Gen 2 Raikou, Entei, Suicune, Lugia, Ho-Oh Electric, Fire, Water, Psychic/Flying, Fire/Flying 580 each, 680 (Lugia/Ho-Oh) Gold/Silver/Crystal, HeartGold/SoulSilver
Gen 3 Regirock, Regice, Registeel, Latias, Latios, Kyogre, Groudon, Rayquaza Rock, Ice, Steel, Dragon/Psychic, Dragon/Psychic, Water, Ground, Dragon/Flying 580 each, 670 (Kyogre/Groudon), 680 (Rayquaza) Ruby/Sapphire/Emerald, Omega Ruby/Alpha Sapphire
Gen 4 Uxie, Mesprit, Azelf, Dialga, Palkia, Heatran, Regigigas, Giratina, Cresselia Psychic, Psychic, Psychic, Steel/Dragon, Water/Dragon, Fire/Steel, Normal, Ghost/Dragon, Psychic 580 each, 600 (Regigigas), 680 (Dialga/Palkia/Giratina) Diamond/Pearl/Platinum, Brilliant Diamond/Shining Pearl
Gen 5 Cobalion, Terrakion, Virizion, Tornadus, Thundurus, Landorus, Reshiram, Zekrom, Kyurem Steel/Fighting, Rock/Fighting, Grass/Fighting, Flying, Electric/Flying, Ground/Flying, Dragon/Fire, Dragon/Electric, Dragon/Ice 580 each, 680 (Reshiram/Zekrom), 700 (Kyurem fused) Black/White, Black 2/White 2
Gen 6 Xerneas, Yveltal, Zygarde Fairy, Dark/Flying, Dragon/Ground 680 each, 708 (Zygarde Complete) X/Y, Sun/Moon (Zygarde cells)
Gen 7 Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, Solgaleo, Lunala, Necrozma Electric/Fairy, Psychic/Fairy, Grass/Fairy, Water/Fairy, Psychic/Steel, Psychic/Ghost, Psychic (+ fusions) 570 (Tapus), 680 each, 754+ (Ultra Necrozma) Sun/Moon, Ultra Sun/Ultra Moon
Gen 8 Zacian, Zamazenta, Eternatus Fairy (+Steel crowned), Fighting (+Steel crowned), Poison/Dragon 720 (crowned), 690 (Eternatus), 1125 (Eternamax) Sword/Shield, Crown Tundra DLC
Gen 9 Koraidon, Miraidon, Wo-Chien, Chien-Pao, Ting-Lu, Chi-Yu, Chien-Pao Fighting/Dragon, Electric/Dragon, Dark/Grass, Dark/Ice, Dark/Ground, Dark/Fire 670 (Koraidon/Miraidon), 580 (Treasures) Scarlet/Violet, The Teal Mask DLC

One weird pattern I've noticed? Water-type legendaries almost always have 680 BST. Kyogre, Palkia, Manaphy – all 680. Coincidence? Probably not. Game Freak plays favorites.

Legendary Trios and Groups

Organizing all legendary and mythical pokemon by groups makes way more sense than remembering them individually:

  • Weather Trio: Kyogre (rain), Groudon (sunshine), Rayquaza (air currents) – still the most impactful trio lore-wise
  • Titan Trio: Regirock, Regice, Registeel – pain to catch but cool dungeon puzzles
  • Creation Trio: Dialga (time), Palkia (space), Giratina (antimatter) – Arceus' chaotic children
  • Swords of Justice: Cobalion, Terrakion, Virizion (plus Keldeo) – surprisingly usable in competitive
  • Galar Birds: Articuno (Psychic/Flying!), Zapdos (Fighting/Flying), Moltres (Dark/Flying) – controversial redesigns but fun

Every Mythical Pokémon: The Elusive Event-Only Club

Mythicals are the real chase. Unlike legendaries, you can't just stumble upon these in-game without events. I missed the Deoxys event in 2004 and had to wait TEN YEARS for another chance. Don't be like me.

Mythical Type First Available Typical Distribution Special Notes
Mew Psychic 1996 (Japan) In-game events, Poké Ball Plus Learn any move via TM – still unique
Celebi Psychic/Grass 2001 (GS Ball) Wi-Fi events, Crystal VC Only mythical with pre-evolution (in anime)
Jirachi Steel/Psychic 2003 (Bonus Disc) GameStop codes, Pokémon Channel Comes with Wish move – signature ability
Deoxys Psychic 2004 (Birth Island) In-game events, ORAS post-game 4 forms with stat redistributions
Phione & Manaphy Water 2006 (Pokémon Ranger) Egg distributions Only breedable mythical (Phione)
Darkrai Dark 2007 (Newmoon Island) Limited-time events Signature move Dark Void got nerfed hard
Shaymin Grass (Sky Forme) 2009 (Oak's Letter) Events, PLA request Sky Forme requires Gracidea flower
Arceus Normal (+ plates) 2009 (Hall of Origin) Events, Legends: Arceus Technically the "god" of Pokémon
Victini Psychic/Fire 2010 (Liberty Pass) Wi-Fi events 100% catch rate if using Poké Ball
Keldeo Water/Fighting 2012 (P2 Lab) Events, Crown Tundra Changes form via Secret Sword
Meloetta Normal/Psychic 2013 (Wi-Fi) Pokémon World Tourneys Changes forms via Relic Song
Genesect Bug/Steel 2012 (Plasma event) Movie tie-ins Comes with different Drive items
Diancie Rock/Fairy 2014 (Movie) Code distributions Mega Evolution capability
Hoopa Psychic/Ghost 2015 (McDonald's) Serial codes Unbound form changes type to Psychic/Dark
Volcanion Fire/Water 2016 (Movie) Codes, Pokémon Pass Only Fire/Water type ever
Magearna Steel/Fairy 2016 (QR code) Sun/Moon scan Original Color form available in HOME
Marshadow Fighting/Ghost 2017 (Target) Store distributions Signature move Spectral Thief is broken
Zeraora Electric 2018 (Fula City) Pokémon Pass Plasma Fists boosts Electric moves
Melmetal Steel 2018 (Pokémon GO) Meltan evolution Only mythical evolution line
Zarude Dark/Grass 2020 (Movie) Newsletter codes First mythical with a pre-evo form?

Pro tip from my fails: Always check the Pokémon Trainer Club newsletter. Got my Zarude code there when I nearly missed the movie event. Also – transfer mythicals to Pokémon HOME immediately. My brother lost his shiny Celebi when his 3DS died. Rip.

How to Actually Catch These Rare Pokémon

Finding all legendary and mythical pokemon requires different strategies. Some appear in storylines, others need cryptic puzzles. Here's what works based on my countless resets:

In-Game Legendary Hunting Tactics

For non-event legendaries:

  • Prep your team: Bring False Swipe users (Breloom with Spore is my MVP), status inflictors (Paralysis > Sleep for longer battles), and a Pokémon with Taunt to block recovery moves. Gholdengo's Good as Gold ability prevents Memento/Explosion now – game changer.
  • Ball selection: Ultra Balls are baseline. Dusk Balls at night/in caves (2.5x catch rate!), Timer Balls after 10 turns (4x!). For water types, Dive Balls (3.5x). Save Master Ball for roamers like Latias.
  • Health management Get them to 1 HP with False Swipe. Status effects boost catch rates: paralyzed or burned gives 1.5x, frozen/sleep gives 2.5x. But frozen is risky – they might thaw.
  • Roaming legends cheat: In older games, saving before they flee and resetting changes their IVs/nature. Newer games lock these on first encounter.

Mythical Event Acquisition

For mythicals, it's all about event awareness:

  • Distribution types:
    • Code cards (GameStop, Target)
    • Wi-Fi mystery gifts (set your DS clock right!)
    • Pokémon Pass app locations
    • Special research (Pokémon GO)
    • Save data bonuses (e.g., get Shaymin in BDSP with PLA save)
  • Reliable sources: Bookmark Serebii.net's event page. Follow @Pokemon on Twitter. Enable notifications.
  • Regional events suck: Japan gets 3x more distributions. If you're elsewhere, consider trading via r/pokemontrades (but verify legitimacy).

Critical note: Many mythicals have fixed natures/IVs in events. Soft-resetting for better stats? Usually impossible. Really hurts competitive viability for some.

Battle Viability: Which Legendaries Are Actually Worth Using?

Not all legendaries and mythical pokemon are created equal in battle. Some dominate competitive formats, others collect dust. Here's the real tier list based on current Smogon/VGC usage:

Tier Pokémon Why They're Strong Common Sets
S+ (Banned) Calyrex-Shadow, Zacian-Crowned, Miraidon, Koraidon Broken stats/abilities (Intrepid Sword, Hadron Engine) Choice specs/scarf sweepers
S (Meta Kings) Groudon, Kyogre, Rayquaza, Mewtwo, Eternatus Weather control, insane coverage, bulk Primal reversions, Dynamax cannon
A (Viable Picks) Urshifu, Landorus-T, Heatran, Zamazenta, Zygarde Great typing, utility moves, setup potential Stealth rock leads, defensive pivots
B (Niche Use) Regieleki, Tapu Fini, Latios, Genesect, Ho-Oh Specific counters, speed control, terrain Suicide leads, scarfed revenge killers
C (Mostly Outclassed) Articuno, Regigigas, Entei, Cresselia, Diancie Slow Start ability, poor typing, power creep Trick room setters, situational walls

Personal take? Zacian-Crowned is the most braindead OP legendary ever designed. No setup needed, just click Behemoth Blade and watch things die. At least Mega Rayquaza required Dragon Dance. Still salty they nerfed my boy Groudon's Drought in Gen 8 though.

Surprisingly Good Mythicals in Battle

For mythicals:

  • Marshadow: Technician-boosted Spectral Thief steals stat boosts. Checks setup sweepers.
  • Zeraora Fake Out + Volt Switch momentum. Plasma Fists boosts Electric terrain.
  • Genesect Download ability boosts offenses. U-turn scout with Techno Blast.
  • Darkrai Bad Dreams + Hypnosis combo (though accuracy sucks now).

But honestly? Most mythicals like Jirachi or Celebi are outclassed by non-legendaries. Cool to own, not worth the team slot.

Tips for Completing Your Living Legendary Dex

Want to catch 'em all? Here's my roadmap from someone who completed the Home National Dex:

  1. Play core games strategically: Prioritize games with multiple legendaries:
    • Ultra Sun/Ultra Moon: Every legendary prior to Gen 7 via wormholes
    • Sword/Shield Crown Tundra: Dynamax Adventures with guaranteed catches
    • Brilliant Diamond/Shining Pearl: Ramanas Park lets you catch all Gen 1-4 legends
  2. Use Pokémon HOME: Free plan gives 30 slots. Premium ($16/year) lets you store all 80+ legendaries/mythicals with room to spare. Mobile app tracks event distributions.
  3. Event tracking tools: Set Google alerts for "Pokémon mythical distribution". Join Discord servers like r/pokemontrades. Check Pokémon news every Thursday.
  4. Trade strategically: Offer version exclusives (e.g., Glastrier for Spectrier). Shiny hunters will trade multiple legends for rare shinies.
  5. Avoid hacks: Wonder Trade legendaries are 99% hacked. Illegal balls (e.g., Mew in Cherish Ball) get you banned online.

My biggest mistake? Transferring my event Darkrai to Pokémon Bank without verifying its moves. Turned out hacked, couldn't move to HOME.Lost 15 years of memories. Verify everything with legality checkers!

FAQs About Legendary and Mythical Pokémon

Which games have the most legendaries available?

Pokémon Ultra Sun/Ultra Moon wins with 38 catchable legendaries via Ultra Wormholes. Sword/Shield Crown Tundra has 35+ through Dynamax Adventures. Avoid Let's Go Pikachu/Eevee – only the original birds and Mewtwo.

Can you soft reset for shiny legendaries?

Yes! In modern games (Gen 6+), shiny odds are 1/4096. With Shiny Charm, it's ≈1/1365. Takes hours but possible. Exception: Most event mythicals like Mew or Jirachi are shiny-locked. Don't waste time resetting.

Why can't I transfer some mythicals to newer games?

Game Freak slowly adds compatibility. As of Scarlet/Violet, missing mythicals include:

  • Genesect
  • Volcanion
  • Meloetta
  • Hoopa
  • Diancie
They'll likely come via DLC or events. Store them in Pokémon HOME meanwhile.

Can legendary Pokémon evolve?

Generally no – except Cosmog into Cosmoem, then Solgaleo/Lunala. Mythicals? Only Meltan evolves into Melmetal. Legendary "forms" like Giratina Origin aren't evolutions, just form changes.

How do mythical Pokémon benefit from Pokémon GO?

Massively! GO gives free access to:

  • Mew (Special Research)
  • Celebi (Special Research)
  • Meltan/Melmetal (Mystery Box)
  • Jirachi, Victini etc. (paid research)
Transfer them to HOME via Pokémon GO Link. No events needed!

What's the rarest mythical Pokémon?

Legit Deoxys from 2004 Birth Island event. Distribution lasted 2 weeks. Original shiny Mew from 2003 Faraway Island (Japan-only). Today, Zarude's Dada form (with scarf) had one global distribution. Scalpers sell clones for $300+.

Final Reality Check

Collecting all legendary and mythical pokemon is a marathon. You'll miss events (I still lack Diancie), get frustrated by shiny hunts, and curse Game Freak's distribution decisions. But when you finally arrange them all in HOME's boxes? Pure magic. Better than completing the Pokédex itself.

Focus on games with cumulative legendaries first. Chase mythicals through GO and newsletters. Accept that some might take years – Arceus took me 13 years to legally obtain. Worth it? Honestly? Yeah. These creatures define Pokémon's soul. Even that useless Regigigas.

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